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Showing posts from October, 2016

Creating a Mobile Independent Artist Business - Part 6: Photographing and Preparing Your Art for Printing

Photographing Your Art Traditional artists need to be able to photograph their work, so it looks its very best, in order to sell it online. More than that, once you have a high quality digital image of your art, you can begin to use it as a basis for more versions of the same art. If you're a digital artist, you already have your work in digital format. Skip this step and move down to the heading  Preparing Digital Art for Print where I'll talk about image resolutions for printing.

Creating a Mobile Independent Artist Business - Part 5: Documenting and Sharing Your Work in Progress

The Cage Monster. Art by TET. Now that we've been through all the set up it's time to do some actual Art for your Mobile Independent Artist business. Once you've set up your equipment ( Part 1 ), Business Software ( Part 2 ), Creative Software ( Part 3 ), Website and Social media ( Part 4 ), you're ready to start creating art. There are still more business things to cover but that doesn't mean we can't start creating art now. In this section we'll look at documenting the creation of your art to share with your buyers as a way of keeping your audience engaged.

Creating a Mobile Independent Artist Business - Part 4: Social and Marketing Software Plus Your Website

Now that you have all your Art Equipment ( Part 1 ), Business Software ( Part 2 ) and Creative Software ( Part 3 ) organised you're going to need a way to get your artwork online and seen by potential buyers. Selling your work over the internet is my main focus because this can be done from anywhere at any time. If you're producing traditional, hand made art (physical works such as a painting) and have always wanted to see your creations in real world galleries, by all means explore that option too. We'll look at this in more detail in a later post.

Creating a Mobile Independent Artist Business - Part 3: Creative Software

Creative Software In the previous post we looked at the less interesting but extremely important business software requirements of a Mobile, Independent, Artist Business. This post we'll look at the creative software that you'll need. This is not a definitive list. You may like a lot more tools at your disposal however I consider it to be the bare minimum. Note that a lot of creative software is sold bundled with other useful graphics software. It's worth taking a look at these deals to see if you can get the type of software you need, cheaper, as a package deal.

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