Skip to main content

Creating a Mobile Independent Artist Business - Part 11: Pricing your art

Now that you have options for where to sell your art or make money from it (Part A and Part B), the question is how much do you charge for your art? Working out prices is one of the first questions new artists moving into a career often ask.

There are many different approaches to pricing your art with many different factors to take into account. In this article I'll look at, what I think, is the simplest method to get you started with setting your prices from the point of view of running a business and earning enough to live on.


How much does your life cost?


Step one in working out how to price your art is working out what all you monthly and yearly expenses cost you. Find out all your monthly and annual expenses (distribute the annual ones evenly into your monthly expenses). Include everything you purchase regularly not just things related to creating your art. i.e. Mortagage Payments/Rent, Electricity bills, phone bills, groceries, Drinks at the end of the week... you name it, if it's an ongoing expense include it.

Add up everything you spend over a year and divide by twelve to get the cost of you life per month. This is how much money you need to make to break even every month with no savings (unless you've factored in an amount for monthly savings into your expenses).


How much do you want to earn a year?


You know how much you need to earn from the previous section but how much do you want to earn every year? Before you start throwing out six zero figures, the higher the number you throw out there the harder you're going to have to work to achieve it.

A good base income is the amount you need to earn per month multiplied by two. Essentially a 100% mark up on your life. Similar  to how many retailers put a 100% mark up on every product they sell. Doing this means in one month you're effectively making enough money to cover all your expenses for two months.

Once you've tried calculating your prices based on a 100% mark up you can calculate alternate price points by raising or reducing the mark up to see how it affects your pricing.


How much of your Art do you need to sell?


Specifically, how much of your art will you need to sell per month in order to make the amount of money you want to earn per month? Take the most common style of artwork you make, for example an average sized painting. How many of those can you paint in a month? To keep the math easy let's say ten. You can make ten of those a month.

Now take how much you want to earn per month and divide it by ten to get the individual price of those artworks. You'll need to sell ten pieces of art at that price to make the amount you want to earn per month.

The question then becomes, can you consistently make ten pieces of art in a month? If you can, great. If not you'll need to reduce that number to however many you think you can realistically make a month and do the division again.

Once you have a price does that number seem realistic based on the kind of art you make? This is where a bit of research of your market helps.


What prices are other people selling similar art for?


Look around for other works of similar size, medium and style to yours. Try to get a broad cross section of prices. Probably best to exclude extemely well known artists from your research as their pricing will likely factor in 'investment' value, which will really distort their pricing in comparison to your calculations.

Try to find an average price and compare that to what you've calculated so far. If it's about the same figure you're doing well. If it's higher than your calculation that's quite promising. You might even consider either raising your prices (for a higher montly income) and/or selling fewer per month at the higher price (for the same monthly income).

If it's lower than your price that could be an issue. You'll need to consider whether dropping your prices and making more art per month is an option or not. You may even have to consider dropping how much you want to make per month (try to avoid going any less than a 100% mark up though).


But I'm selling _______, how do I price that?


It really doesn't matter what kind of artwork or art service you're selling, this pricing model applies across the board as a good starting point. You need to know how much to sell of whatever kind of art your selling, whether it be original paintings, digital prints, greeting cards or an art service etc. in order to set a sales goal for each month.

Making your sales goal per month will allow you to earn a decent living from your art. If you sell more, that's fantastic. If you sell consistenly less, you either need to work harder at selling or recalculate your numbers to keep your business running successfully.


But I sell more than one type of art?


This is where your pricing research will be really useful. You can still do the same math for each individual product or service. Find out how many of each product you'll need to sell in order to make your monthly sales target. Then factor in different quantities of each product you're going to sell each month in order to make up your total sales goal for the month.

For example, say you sell art cards, small artwork studies and large artworks. To meet your monthly sales goal of $100.00 (I'm keeping the numbers small and simple just for this example) you need to sell either:

  • 100 artcards @ $1.00 each
  • 10 artwork studies @ $10.00 each or,
  • 2 large artworks @ $50.00 each

Since you have three very different items you can mix up how many you sell of each based on how many of each you think you can produce per month so long as the total amount matches your sales goal.

For my example your sales goals could be:

  • 1 large artwork per month
  • 2 artwork studies and,
  • 30 art cards 

Altogether totalling $100 per month. The actual amounts of each product you sell could also be tied to the popularity of a specific item, once you start getting an understanding of what is selling best. You may choose to make more of a popularly selling item because you know there is a better chance of making a sale.


But my work takes longer than a month to make?


No problem. To calculate pricing you'll need to add up the sales goals of however many months it takes you to make an artwork and this becomes the base price for that artwork. If it looks too high you're going to either need to work quicker or make and sell more than one at a time.

When it comes to selling the artwork, you'll need to project the sale forward into your future sales goals. That way you're not behind whilst waiting to make a sale for a period, you're ahead on sales goals for future months.

To explain, every time you sell an artwork that takes months to make, you spread that amount across the sales goals of future months until it no longer covers the sales goals of that month. The first month that it doesn't cover the sales goal, is the month that you know you'll need to sell another artwork in order to make your living for the next few months.

Ideally, the time it takes to make your artwork is less than the time it takes before you'll need to make another sale, thus you'll earn a living and keep up with demand.


Things to consider


As I said at the beginning of this article there are many different methods to price your art. My method should really only be a starting point. The main advantage is that this method assesses your life and helps you to understand how much money you'll need to make in order to earn a full time and relatively comfortable living.

Many other methods often focus on individual artworks and don't seem to have any connection to your business as a whole.

However my suggested method does have a few short falls that should be considered if you're not getting the sales and meeting your sales goals, including:

  • The market you're selling to. The prices you command on eBay are going to be very different to those you can potentially earn from a real world gallery for the exact same piece of art. If your prices are too high for the market you're trying to sell to, you won't get any sales.
     
  • Wholesale versus Retail pricing. The prices you calculate in my method are really wholesale prices. These are the prices you must sell your work at and still make a profit. To get your retail pricing you should, at minimum, double your wholesale price. This then gives you some leway for offering discounts whilst still always making a profit.
     
  • This pricing model does not take into account the investment value of your work, if your art is seen as an investment by your collectors or you want it to be seen as an investment purchase.
     
  • The emotional demand and/or subject of an artwork is also not considered. You may create art that really pulls at the heart strings for many viewers or is of subject matter that is in high demand. Artworks like this may command higher prices then similarly sized works that have less emotional impact or are of less popular subject matter.
     
---o ---o--- o---

When it comes to art, pricing can be a very personal thing. If you just want to be practical or need somewhere to start then the above method works well. Once you start selling you'll get a feel for what sells and what doesn't and how much you can price things at.

Remember that, in the art world, the cheapest pricing isn't always the best pricing to go with. Higher pricing is often associated with quality and/or prestige. Try to be consistent with your pricing and always remember to price with your overall sales goals in mind.


Comments

Buy Gifts and Apparel featuring art by TET.

Popular posts from this blog

How to Transfer Any Line Art to Your Griptape - Easy Skateboard Griptape Art Tutorial

Dog Star Griptape Art by TET Griptape art is once again gaining popularity amongst modern skateboarders. For those of us who have tried to create our own griptape art, using paint pens, you'll know reproducing your design onto the grip, without making any mistakes is incredibly challenging. Mostly because you just have to go for it and draw the design freehand, with paint pens, directly onto the griptape. You can make the odd mistake here or there but if you get the proportions of the design completely wrong, it can be very difficult to fix. Often you just have to live with the mistake. To address the problem I've come up with an easy way anyone can transfer a line art design to their griptape, removing almost all the anxiety of getting the proportions wrong. In fact, you could do this with any line art design, even if you have no drawing skill at all. Watch the video below to see my technique in action and/or skip past the video where I highlight the basic steps to get your de

I'm Joining the Illuminati Brotherhood By Personal Invitation of Hiltom Rothschild... Wait, What?

How special am I to have finally come of age (53 years young) and am now eligible to participate in building the world alongside other members of the Illuminati Brotherhood... Yes I've received the call by way of an email, which I'm sure is real because I had to translate it from the Dutch language and it was personally written by Hiltom Rothschild, one of the non-existent members of the Rothschild family (or perhaps deep undercover because Google has never heard of them?). A Transcript of the email below: To: etourist From: Illuminati Brotherhood  Subject: Illuminati Broederschap (Illuminati Brotherhood) I am Hiltom Rothschild, a member of the Rothschild family, one of the 13 families of the Illuminati brotherhood. I'm here to let you know that you've come of age and are eligible to participate in building the 🌎 world. It is a calling and a privilege to honor him with pride and gratitude as not everyone will ever be chosen by the LIGHT, many are called but few are ch

Skateboard Trick Tips: Two Ways to Ollie North (Ollie One foot)

You have to be quick to see my Ollie Norths! Ollie One Foots, otherwise known as the Ollie North, is one of those skateboard tricks you learn and then tend not to do very much as more interesting trick challenges grab your attention. However it does look really cool if you learn how to kick your front foot well past the nose of your skateboard. Still shot from Braille Skateboarding's Ollie North tutorial. I was inspired to make my video below, showing two different techniques to achieve a successful Ollie One Foot, when I not only saw that Braille Skateboarding's Tutorial used a different method to the one I had learned but also, when I looked at various other video tutorials, I discovered yet another technique, with no one using the method I had originally learned. Braille's method is to simply Ollie and drag your front foot past the front of your board. The second method I came across in several video tutorials is to Ollie, drag your front foot and tap your

Guest Post: New Novel - Alias Jeannie Delaney - Book 2 - The Outlaw's Return

A lmost a year ago I featured Go West Girl , Book 1 of author, Kit Mackenzie's Alias Jeannie Delaney series. Now, the next book in the series,  Alias Jeannie Delaney - Book 2 - The Outlaw's Return , is soon to be released in August, and is available for pre-order on Amazon. If you love a powerful female lead in a traditional western packed with action and adventure, this is the novel for you. The story centers on Cowgirl Jeannie Morgan who grew up in Coyote Creek, Wyoming, where she became persecuted for her lethal gun and a sexuality that swings both ways. Tomboy beautiful and tough as the nails in a miner's boots, she is on the run with a bunch of boys who would die for her. Her snake strike gun, soul-slicing gaze and dangerous magnetism leaves a trail of intense emotions, killings and would-be death threats in her wake. Heading south, she finds herself becoming a legend. She's in deep trouble, but her home town demands her return and they pin a badge on her. It'

Thank You Kamala Harris Because JD Vance Wasn't All That.

W hen I first heard the news that JD Vance was selected as Trump's running mate for Vice President I must admit, I had no idea who he was.  However I was hopeful that we'd finally get someone in the US election who could actually string a coherent sentence together, that wasn't either catchphrases, or a meandering mashup of barely related thoughts, organized into dot points as a memory aid. A quick glance at the man's achievements, ex-military correspondent, university graduate, and author of a book about the lower and working classes of middle America (I think? I don't know? I haven't read it. I just appreciate he wrote a book with a point of view), definitely showed he had potential. Unfortunately he quickly revealed he's every bit as good as former President Trump when it comes to saying things that make any swinging voter do a double take - he really said that? Not withstanding that JD was formerly in the anti-Trump camp, as outlined in this PBS article

Movie Review: Madame Web (2024) *Minor Spoilers*

I 'm willing to bet a lot of people haven't seen this film, and probably will never plan to watch it. Madame Web was poorly reviewed by critics and largely ignored by audiences. For myself, I'll only see a Sony superhero movie in cinemas if Spiderman is actually in it. For everything else I can wait until it hits a streaming service I'm subscribed to. Sony's Spiderman/Marvel adjacent movies aren't actually terrible movies. They're not great movies either but I've never put one on and not watched it all the way to the end. I do find them watchable... just not really rewatchable. Madame Web is an origin story for the title character (Dakota Johnson), and three other future Spider Women (that I'm not all that familiar with) who suddenly find themselves being pursued by a dark figure with very spider-like powers. The problem with this movie, in my opinion, is the writers forgot that the main reason anyone comes to see a comic book superhero movie is to

TV Series Review: Batman: Caped Crusader (2024) *Very Minor Spoilers*

I 'm not a huge fan of DC animation in general, despite owning a lot of their movies and TV series on DVD. It may be because they tend to stick to adaptations of the comics a little too much, or it may be that the over exaggerated action that cartoons allow makes it feel like there's never any real stakes for the characters. With that in mind, if I'm going to like anything from DC Animation it's likely to be Batman related. I recently watched the entire Batman: The Animated Series when it came to Netflix, having never seen the whole series when it originally aired. Which I'm obliged to mention since Batman: Caped Crusader is helmed by the same creator, Bruce Timm. Just like that series, Caped Crusader is set in an undisclosed time period but the look, style, and lack of tech used, even by Batman, suggests somewhere around post World War II era, possibly stretching into the 1950s. It could even be 1930's but I feel the vehicles look a little more modern than th